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- Short: DriveLight v. 1.2 - the disk-LED simulator.
-
- The author, Arthur Hagen, can be contacted through me,
- the submitter, Arvid S. Johansen at E-mail address:
- arvidj@ifi.uio.no
-
- >>>- Arvid --->
-
- --- Cut here ---
-
- ======================================================
- DriveLight version 1.2 - the disk-LED simulator.
- ======================================================
- Copyright (C) 1993 Arthur Hagen - All rights reserved.
- This program is FreeWare - it is NOT in the public
- domain, and can NOT be distributed for a fee.
- Source available on request.
- ======================================================
-
- This program will happily simulate the drive light for any device you
- might think of. To use, start it from CLI (or user-startup):
-
- DriveLight nnn.device ...
-
- Where "nnn.device" is the name of the device you want to monitor, and
- "..." is the name of any additional devices - upto four different
- devices might be specified. If a device isn't loaded into memory
- (yet) or cannot be found, a requester will pop up telling you so.
-
- Example usage:
-
- DriveLight trackdisk.device scsi.device artser.device gameport.device
-
- This will make a window dragbar with four boxes, one for each device,
- and they will blink every time the device is accessed.
-
- Caveats:
- The program cannot differenciate between different unit numbers, so
- there is no way (yet) to have one drivelight for each floppy station
- or similar.
- The access to the devices will take slightly longer, so if you want
- maximum speed, don't run this utility - run ExecPatch/IPatch instead!
- The dragbar might look weird if you use a custom system-font under
- 2.0 or higher versions.
- No WorkBench-support (yet). The amiga.lib-functions for CX-stuff was
- too bugged to use in this program, so it is not a commodity either...
-
- Changes from version 1.0 to 1.1:
- Code optimised - should steal less time, and update faster.
- Changes from version 1.1 to 1.2:
- Will autoadjust size according to number of devices.
- Now uses system-friendly patching with SetFunction().
- Program made much smaller.
-
- Enjoy,
- *Art
-